Global Gaming Console Market Growth 2023-2029

Global Gaming Console Market Growth 2023-2029

Product Code:456112

Published Date: Feb 08,2023

Pages: 70

Region: Global

Category: Electronics & Semiconductor

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A console machine primarily designed for consumers to use for playing video game. There are some advantages, like Games are written to function with console hardware, games load more quickly on consoles, versus PCs, with the exception of gaming rigs, all video game consoles are plug-and-play, driver compatibility issues are rare etc.

LPI (LP Information)' newest research report, the “Gaming Console Industry Forecast” looks at past sales and reviews total world Gaming Console sales in 2022, providing a comprehensive analysis by region and market sector of projected Gaming Console sales for 2023 through 2029. With Gaming Console sales broken down by region, market sector and sub-sector, this report provides a detailed analysis in US$ millions of the world Gaming Console industry.

This Insight Report provides a comprehensive analysis of the global Gaming Console landscape and highlights key trends related to product segmentation, company formation, revenue, and market share, latest development, and M&A activity. This report also analyzes the strategies of leading global companies with a focus on Gaming Console portfolios and capabilities, market entry strategies, market positions, and geographic footprints, to better understand these firms' unique position in an accelerating global Gaming Console market.

This Insight Report evaluates the key market trends, drivers, and affecting factors shaping the global outlook for Gaming Console and breaks down the forecast by type, by application, geography, and market size to highlight emerging pockets of opportunity. With a transparent methodology based on hundreds of bottom-up qualitative and quantitative market inputs, this study forecast offers a highly nuanced view of the current state and future trajectory in the global Gaming Console.

The global Gaming Console market size is projected to grow from US$ 8227.1 million in 2022 to US$ 5623.4 million in 2029; it is expected to grow at a CAGR of 5623.4 from 2023 to 2029.

Global Gaming Console key players include Nintendo, Sony, etc. Global top two manufacturers hold a share about 85%.

North America is the largest market, with a share about 40%, followed by Europe, and Japan, both have a share over 40 percent. 
In terms of product, Home Console is the largest segment, with a share nearly 55%. And in terms of application, the largest application is Household Use, followed by Commercial Use.

This report presents a comprehensive overview, market shares, and growth opportunities of Gaming Console market by product type, application, key manufacturers and key regions and countries.

Market Segmentation:
Segmentation by type
    Home Console
    Handheld Console

Segmentation by application
    Household Use
    Commercial Use

This report also splits the market by region:
    Americas
        United States
        Canada
        Mexico
        Brazil
    APAC
        China
        Japan
        Korea
        Southeast Asia
        India
        Australia
    Europe
        Germany
        France
        UK
        Italy
        Russia
    Middle East & Africa
        Egypt
        South Africa
        Israel
        Turkey
        GCC Countries

The below companies that are profiled have been selected based on inputs gathered from primary experts and analyzing the company's coverage, product portfolio, its market penetration.
    Sony
    Microsoft
    Nintendo

Key Questions Addressed in this Report
What is the 10-year outlook for the global Gaming Console market?
What factors are driving Gaming Console market growth, globally and by region?
Which technologies are poised for the fastest growth by market and region?
How do Gaming Console market opportunities vary by end market size?
How does Gaming Console break out type, application?
What are the influences of COVID-19 and Russia-Ukraine war?